Wednesday, 21 October 2015

Re-look at Larry's Material

Sadly, even Durgy couldn't figure out a way to add a bump map to the bifrost material since it is a liquid. So instead we added a mia material x with a glass preset and adjusted some of the attributes to attempt to mimic the bifrost material. I couldn't get it to look and behave exactly like the original material but since I am able to add a bump map to this one I am happy with how it has come out.

Also applied an edited UV texture for the bump map -


Glass w bump map

I felt that the straight blue colour for the glass was a little boring so decided to include a coloured UV texture to the material.





There was too much going on with this texture so I decided to just have a play with some brushes and see what variations of colours I could get.









Although this colour texture was working a lot more I felt there needed to be a little more finer texture added to it to give a little more interest.




Final UV texture



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