Interest areas -
- Best programs to use for modelling game characters
- How to effectively transfer details on models
- Process to get a character model into a game design software
- Basic rig needed and the requirements for animation in games
- Understanding the basic coding principles and pipeline
May need to focus this down more but want my initial research to help influence this.
There are two possible routes I could take this brief -
Focusing on detailed modelling with basic character cycles to show movement
OR
Creating basic character model and exploring more exaggerated and various animation cycles
There are two possible routes I could take this brief -
Focusing on detailed modelling with basic character cycles to show movement
OR
Creating basic character model and exploring more exaggerated and various animation cycles
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