Monday, 6 April 2015

Fixing Pongo's Legs


Added more edge loops down each of the legs so there would be more vertices to play with in the weight painting. However, this did mean I had to detach the skin and smooth bind it again resetting all the weight painting I had previously done. 




YASSSS it did the thing! Was so much easier to get a more precise allocation of vertices to joints. Spent far too much time on this part of the assignment so need to get cracking into the actual animation now!

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